Areas and map

Jump for Animals areas and map

Compare the badge-backed area sequence with gameplay-confirmed labels, landmarks, Jump observations and egg-return routes. Badge order does not by itself prove map position.

Winter route recommendation
Winter route recommendationThe Winter Area sign shows Recommended Jump 150; the number is guidance, not a proven hard requirement.Open source
Jungle route account snapshot
Jungle route account snapshotThe Jungle Area label and 256 Jump are visible together; 256 is the player's state, not a minimum.Open source
Crystal Mines route
Crystal Mines routeCrystal Mines Area, the recorded account's 267 Jump and a red guardian figure are visible together.Open source
Mystic–Prehistoric boundary
Mystic–Prehistoric boundaryBoth area labels are readable on the same vertical route; 319 is the account's Jump value.Open source

Badge-backed area sequence

Jump for Animals evidence data
Badge sequenceAreaRelated badgeRoute status
1MeadowMeadow EggOwl Egg pickup and the Divine Egg event board are visible in timestamped gameplay; no controlled minimum-Jump test was captured.
2Coral ReefCoral Reef EggButterflyfish Egg and Goldfish Egg pickups are visible in timestamped gameplay; the captured runs do not establish a minimum Jump value.
3WinterWinter EggThe snow route and Polar Bear Egg placement are visible; the placed egg shows 3m29s remaining.
4DesertDesert EggThe Desert Area label, an account at 297 Jump and a red guardian figure are visible; no hard threshold is established.
5Crystal MinesCrystal Mines EggThe area label, an account at 267 Jump, a red guardian figure and a carrying descent are visible in timestamped gameplay.
6JungleJungle EggA crocodile-guarded pickup is visible in a jungle-like route, but the checked frame does not show the area label.
7Mystic IslesMystic Isles EggThe area label is captured at 319, 331 and 572 account Jump values, including two carrying descents toward the base.
8PrehistoricPrehistoric EggA dinosaur pickup sequence and Gallimimus Egg placement are visible; the exact minimum Jump Power still needs a controlled test.
9Celestial HeightsCelestial HeightsBadge API sequence only; no readable gameplay route or minimum-Jump test has been captured for this area.
10SavannahSavannah EggBadge API sequence only; no readable gameplay route or minimum-Jump test has been captured for this area.

Gameplay-confirmed area coverage

Recommended Jump is separated from the player's current Jump so account snapshots are not mistaken for unlock requirements.

Jump for Animals evidence data
Area / routeCaptured observationObserved account JumpRecommended JumpEvidence
Crystal MinesThe player is standing in a purple chamber beneath the readable Crystal Mines Area label.267—07:40 · high
MeadowThe Meadow Area label and the first elevated route are visible from the base.25—00:20 · high
Coral ReefThe Coral Reef Area label appears while the player climbs the blue route.58—02:00 · high
WinterThe Winter Area label and a nearby Recommended Jump sign are readable.—15010:40 · high
JungleThe Jungle Area label is visible on the green vertical route.256—06:20 · high
DesertThe Desert Area label is readable at a purple crystal-lined ledge.297—08:20 · high
Mystic IslesThe Mystic Isles Area label appears during an egg return descent.331—09:20 · high
PrehistoricThe Prehistoric Area label is readable on the late-game green wall route.378—14:20 · high
Ankylosaurus pickup routeAn Ankylosaurus Egg pickup sits beside a Recommended Jump 450 sign.57245009:10 · high

Additional route mechanics

These landmarks are readable in recent gameplay footage. The HUD numbers describe the recorded account at that moment; they are not published as minimum requirements.

Jump for Animals evidence data
LandmarkWhat the footage showsSource
Starting courseWalk to Start prompt; two sessions show 25 Jump and $100Around 03:16
Meadow Area boardDivine Egg spawn countdown and a nearby Next Event boardAt 04:40
Snow / ice biomeOne account reaches the visible biome with 114 Jump and $97.6K; this is not a thresholdAround 09:47
Giant blue dinosaurA circular hold/progress interaction appears on or near the guardianAround 07:24
Recommended Jump signA sign near an Ankylosaurus Egg pickup reads Recommended Jump 450; the checked frame has a Prehistoric-style route but no readable area labelAt 09:00
Return deadlineCarried-egg runs show Get back across Start countdowns of 5, 7 and 10 seconds in separate route capturesAt 12:20
Elevated return pathThe player carries a large egg with Drop Egg, Speed Coil and Your Base visibleAround 12:29

Observed egg route: start to hatch

  1. Train near the starting course, then follow ascending platforms toward the guarded area.
  2. Locate the giant animal and the circular hand/progress interaction near its egg.
  3. Before completing the interaction, turn back and memorize the direction of the Your Base marker.
  4. Carry the egg over stable platforms or the raised return route. Drop Egg is visible, but its penalty and best use were not demonstrated in the checked recording.
  5. A Speed Coil is visible in one return recording; the footage does not prove it is required.
  6. At the plot, wait for the returned egg to show Ready!, then use Open.

Badge sequence, not a complete map claim

Meadow → Coral Reef → Winter → Desert → Crystal Mines → Jungle → Mystic Isles → Prehistoric → Celestial Heights → Savannah, with Divine treated as a timed rare-spawn badge and Celestial/Eternal tracked separately. This is the public Badge API sequence. Savannah still needs route footage before it can be labeled as the confirmed tenth map area.

Badge-backed routes still under review

Savannah Egg now has public awards and is the newest major research target. Eternal Egg has only nine observed awards, so it still does not prove an accessible public area or a position in the main route.

What each route still needs

A useful map entry needs a starting point, visible landmarks, failed and successful Jump Power tests, equipped Barbell/Trail/Speed Coil, egg location and safe return path. Those fields will be added only from captured gameplay.