
Observed speed coils data
| Item / tier | Cost | Displayed effect | Account state | Confidence | Replay |
|---|---|---|---|---|---|
| Red Coil | $20K | +25% Speed | Purchase confirmation says the coil was bought and equipped | high | 03:00 |
| Candy Coil | $20M | +50% Speed | Price button shown; Red Coil is equipped in this account state | high | 10:00 |
| Yellow Coil | $20B | +75% Speed | Price button shown | high | 10:00 |
| Red Coil and Candy Coil | Previously purchased | Red +25% Speed; Candy +50% Speed | Red shows Equip; Candy shows Unequip, so Candy is equipped | high | 11:20 |
How to use this table
Prices and effects are account-state observations from the cited build. Compare the displayed next purchase with the bottleneck stopping your current run before spending cash.